![]() Infinite even finds ways to improve on these firefights. ![]() Image: 343 Industries/Xbox Game Studios via Polygon There are cavernous rooms, gloomy hallways, and dozens of interesting, well-designed spaces for classic Halo firefights - which usually means plenty of cover to make you feel safe, but still enough enemies to make you sweat. These mostly interior-set levels are also central to every Halo game’s foundation, and Infinite’s versions are better designed than any since the original trilogy. Taking over alien outposts, rescuing stranded marines, killing bosses to get their specially customized weapons, and calling in vehicles from your own bases at-will feels like the series expanded to its most fully realized form.īetween adventures in the open world, Halo Infinite brings players to carefully-designed levels that fit into the Halo series’ standard Forerunner ( the race who built the rings) architecture. By widening the scope to the actually massive open-world of Zeta Halo, Infinite lets players constantly play out the series’ best moments. Halo Infinite sidesteps the comparison by making the whole game out of those levels. Image: 343 Industries, Microsoft via YouTube The games since Halo 3 have never quite been able to match them or bring something new to the table. ![]() Whether it was Halo 3’s “The Ark,” Halo 2’s “Metropolis” and “Delta Halo,” or Combat Evolved’s unparalleled run of levels from “Halo” to “Assault on the Control Room,” Master Chief has always thrived in open spaces full of vehicles or areas to explore. Halo has always been at its best in its biggest and most wide-open levels. Of course, the problem with that promise in the original game was that in 2001, a world could only be so big. It also served as a promise for what the series could become: A sprawling sandbox of improvisational combat and alien worlds. The level was the first clue that Halo was something different from the corridor-shooters of the 90s. ![]() In “Halo,” you can take the Chief on his journey however you want, wandering the massive (at least by original Xbox standards) level, finding small Easter eggs, pockets of enemies, and of course, the marines you’re searching for. Throughout December, we’ll also be looking back on the year with special videos, essays, and more! For our 2021 game of the year coverage, Polygon is celebrating our top 10 video games with a collection of essays. ![]()
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